|Allows the player to pilot a ship, recharge suit power, and access ship systems.|
|Fits small ship|
|Fits large ship and station|
|Data Controls:|| [purge] (?)|
The Cockpit is a block in Space Engineers. It can be installed on large or small ships, as well as stations. It has access points at the front of its canopy as well as a door at the back of the block.
- Note: the following assumes default key bindings.
The cockpit is essential for any form of ship, and can be important for a station. Press 'T' to enter the cockpit. Once inside, suit power will begin to recharge from the ship's reactors; an unpowered cockpit will not recharge the suit, but it will maintain the suit indefinitely at the same power level. Piloting ships is done in much the same way as moving your avatar with the jetpack and uses the same controls. Pressing 'K' will open the Control Panel, allowing access to the settings on most functional blocks in the ship. While they can be accessed through the control panel, Landing Gear, Reactors and Spotlights can be quickly manipulated using the cockpit. Pressing 'P' will simultaneously toggle all landing gear between unlocked and locked (if they are in proximity). Pressing 'Y' will toggle all reactors between off and on. Pressing 'L' will toggle all lights on and off.
On ships with equipped weapons, Grinders, Welders or Drills, a pilot can press the 'G' key to open the toolbar config screen. Icons for each type of weapon or tool can be dragged to the hotbar for quick access. Beginning with patch 01.030, the middle mouse button will switch between sets of equipped weapons. A single click will cycle between single-gun and all-gun modes (within the same type; all Rocket Launchers, for example). Double-clicking the middle mouse button will switch to the next weapon of the same type that has ammo loaded.
There are three additional versions of the cockpit. They function identically, but differ in materials needed for construction and which ships they can be built on.
- Control Station is a luxurious seat with many displays attached. It is only available for large ships and stations. Generally used inside the ship/station. This cockpit only allows third-person view.
- Fighter Cockpit is a sleek, full-featured control module for small ships. It is nearly identical to the standard cockpit, except for its larger size and lack of a back door. This cockpit allows both first-person and third-person views.
- Flight Seat is a simplified seat with only a few displays. It can only be used on large ships as well as stations. This cockpit allows both first-person and third-person views.
A Cockpit take up a 1x1x1 block space on large ships and a 3x3x3 block space on small ships. It attaches to other blocks only on its bottom and back faces. Additionally, the small version will connect on the bottom edges of its front and side faces.
To craft Cockpit in Survival:
Due to the large amount of Bulletproof Glass in its recipe, the small ship version actually has greater mass than the large ship version of this cockpit.