|Allows the player to pilot a ship, recharge suit power, and access ship systems.|
|Fits small ship|
|Data Controls:|| [purge] (?)|
The Fighter Cockpit is a variant of the cockpit available only on Small Ships. It is larger than the standard Cockpit and has a variety of flight instruments visible in first-person mode. Despite appearances, it functions identically to other control modules. It has much more health than the standard cockpit, despite the standard cockpit being destroyed most of time by a simple hit from a rocket, the Fighter Cockpit is able to withstand a direct hit from a rocket or 6 extra Gatling Gun shots.
- Note: the following assumes default key bindings.
The cockpit is essential for any form of ship, and can be important for a station. Press 'T' to enter the cockpit. Once inside, suit power will begin to recharge from the ship's reactors; an unpowered cockpit will not recharge the suit, but it will maintain the suit indefinitely at the same power level. Piloting ships is done in much the same way as moving your avatar with the jetpack and uses the same controls. Pressing 'K' will open the Control Panel, allowing access to the settings on most functional blocks in the ship. While they can be accessed through the control panel, Landing Gear, Reactors and Spotlights can be quickly manipulated using the cockpit. Pressing 'P' will simultaneously toggle all landing gear between unlocked and locked (if they are in proximity). Pressing 'Y' will toggle all reactors between off and on. Pressing 'L' will toggle all lights on and off.
On ships with equipped weapons, Grinders, Welders or Drills, a pilot can press the 'G' key to open the toolbar config screen. Icons for each type of weapon or tool can be dragged to the hotbar for quick access. Beginning with patch 01.030, the middle mouse button will switch between sets of equipped weapons. A single click will cycle between single-gun and all-gun modes (within the same type; all Rocket Launchers, for example). Double-clicking the middle mouse button will switch to the next weapon of the same type that has ammo loaded.
There are three additional versions of the cockpit. They function identically, but differ in materials needed for construction and which ships they can be built on.
- Cockpit is available to both large and small ships, consisting of an enclosed pilot seat with a bulletproof glass canopy. It can be entered from the canopy or the back door. This cockpit allows both first-person and third-person views.
- Control Station is a luxurious seat with many displays attached. It is only available for large ships and stations. Generally used inside the ship/station. This cockpit only allows third-person view.
- Flight Seat is a simplified seat with only a few displays. It can only be used on large ships as well as stations. This cockpit allows both first-person and third-person views.
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The fighter cockpit was originally developed as a mod by Darth Biomech. It was later adopted as an official part of the game in Update 01.048.